Home

Information
About DR
FAQ
Help Files
- General
- Commands
- Communication
- Rules
- Eternal
Quests
Guilds
- Alchemists
- Barbarians
- Cybertechs
- Dragons
- Paladins
- Mages
- Shape Shifters
Games
Maps
Screenshots

Resources
Connect
- Telnet
Who's On (08:05)
Finger
News (Apr 04, 24)
Notices (Jul 03, 07)
Top Players (08:00)
Logs
Mail Admin

Players
Pictures/Pages
DR Inquirer (Fall 99)

Web Site
Changes (Apr 29, 03)
Other Links
Mail Webmaster

Help Files


command: wimpy
         wimpy on
         wimpy off
         wimpy [0|10|20|30|40|50] [nodir|direction]
         wimpy ?
         wimpy query

If you are in wimpy mode, your will automatically try to run away from a
fight if your hit points goes beyond wimpy% of your maximum hit points.

To toggle between being at 0 and 20% wimpy mode, use 'wimpy'. To set to
values other than 20%, use wimpy 0, wimpy 10, wimpy 30, wimpy 40 or wimpy
50.

To check your wimpy settings, use wimpy ? or wimpy query, both of which
work identically.

If you want to run away in a specific direction, specify a direction to
run away in; but be aware that you will not always manage to successfully
run in the right direction. If you do not manage to run away in the
direction you specified, you will still attempt to run away in other
directions.

If you have a wimpy direction set and wish to clear it, use 'nodir' as the
direction.

Do not rely on wimpy to save you at all times; it may help you if you
have a slow connection or type slowly, but some monsters may still hack
away too many hit points at once, and you might find yourself dead with
no warning. Other monsters may run after you as fast as you run away.

See also: hitpoints.


These pages can be made dark, light, or plain.
This page last modified Thursday, 28-Mar-2024 16:09:20 CDT.
Copyright © 1998-2024 Darker Realms LPMud.