Welcome to Darker Realms!
If you have MUDded before, you can skip the rest of this file and see 'help
newbie2' for information about Darker Realms. If you are totally new to
MUDding, read the rest of this file and then see 'help newbie2'.
This is intended to be only a quick overview of what mudding is all about,
not a detailed instruction of how to play a mud.
MUDs are a type of text-based adventure game. If you have ever played games
like 'Zork', many of the commands, etc. will be familiar to you. The main
differences between a MUD like DR and a game like Zork are that DR is
multi-player -- so you may adventure with friends or strangers from other
states or even other countries -- and that the game is developed by players
who have become wizards instead of some software company.
The MUD is its own world. It is primarily a traditional fantasy type world
-- with orcs and elves and dwarfs and swords and shields and such -- but you
will occassionally find a futuristic world or something totally different.
You as a player will interact with this world in various ways. You use
commands like 'look', 'listen', 'smell', and 'search' to find out about your
environment (not all of these commands work in all rooms). Use cardinal
direction commands like 'north', 'south', 'east', and 'west' (or 'n', 's',
'e', 'w' for short) to move around. Use 'say' and 'tell' and 'ptalk' and 'shout'
to communicate with those around you. Use 'give', 'drop', 'put', 'get',
'wear', 'wield', 'remove', 'unwield', and 'equip' to interact with objects in
your environment and inventory. 'inventory' (or 'i') and 'score' will tell you
some things about your character. There are many more commands, but these
will get you started. You can type 'help <commandname>' for more
information about how many of these commands work.
There are several things to do on the MUD. You can kill monsters (aka
'npcs' or 'non-player characters') to gain experience, money, and equipment.
Experience is used to advance your character, equipment is used to help you
kill more monsters, and money is used to buy equipment and food and drinks
to heal yourself. You can also work on puzzles or 'quests' which are around
the game. Quests are things like 'save the princess from the dragon'.
Solving quests will give you 'quest points' which are necessary to advance
your character. You can also just talk to people, hang out, or play some of
the text-based card/board/etc games found on the mud (see 'help games' for
a list).
If you wish, you may find and join a 'guild'. Guilds are things like
'barbarian' and 'paladin'. Joining a guild will give your player additional
abilities and powers. See 'help guilds' for information about locating and
joining guilds.
The game is run, built, and developed by the wizards. See 'help
administration' for information about the different kinds of wizards. If
you are interested in becoming a wizard on Darker Realms, see 'help
wizzing'.
If you need help getting started, ask someone bigger than you. They can
give you some money and equipment and help you get some basic experience.
They cannot give you answers to quests. Most of DR's players are glad to
help newbies if you are polite and willing to take the time to learn the
game. People who are rude or don't want to do any work on their own will
probably be happier with another MUD.
Now see 'help newbie2'.
For a summary of the most useful commands; see 'help summary'.
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